GameDev Experiment
Nex’Orbiter aims to develop a real-time Space MMO gameplay with all the Orbinauts, Astrophiles, and fans of Space Navigation. We invite you to try with us and attend 3 following objectives together !
Persistent Universe
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore dolor.
1G-Navigation Paradigm
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore dolor.
Space MMO Gameplay
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore dolor.

Achievements
"Life" MFD Add-on - October 2022
An add-on that monitors crew acceleration in real time and displays alarms when limits are reached.
Mainframe Server - December 2023
Major milestone, still in preparation, to manage the persistent universe, but the hardware is ready.
Multiplayer on board - Latest Release 2024
A multiplayer add-on has been developed and reinstalled on our server as a starting point and is updated regularly.
Perspective
What’s NEX’ Step?
Generate User Accounts
The persistent universe means the timeline never stops: if you disconnect, your ship will remain parked or in flight until you reconnect. Hence, each vessel, pilot or passenger is unique as the users themselves.
Add Vessels and Mods
Of course, the thrill of piloting incredible machines is what we all want.
We’ll continue to add new vessels to the game, ensuring that each mod fits seamlessly into the gameplay.
Engage in Flying School
We aim to convince experienced users to assist newcomers in learning the basics of spaceflight.
Let’s create a flight school program where a ship is operated by a pilot and a co-pilot!
Stabilize Multiplayer Layer
Nex’Orbiter is currently in an experimental phase, and we recognize that further development is needed to improve the stability of the core engine. Exciting times ahead!
Your suggestions await
Our story will continue thanks to all your contributions!
Develop Business Model
In the future, we’ll offer connection and vessel purchases. A discussion will be opened to gather feedback. Initial rules: Connection fees cover server access, and users will lose their vessel upon a crash.




